1. What is the TP knowledge for the solution? (i.e., how does the technology you have chosen support the teaching strategies and methods you have chosen?)
I chose to use Wikispaces as a place for my students to work as a group, so that I can clearly see who is contributing what to the project. By using Wikispaces and giving due dates for specific parts of the project, I will be able to give feedback and allow groups to improve their project as they go. Also, by having students use Wikispaces to create their project they will be more engaged. This is because students enjoy working in groups and by allowing them to use a technology to do this it will increase their engagement even more.
2. What is the TC knowledge for the solution? (i.e., how specifically does this technology make the content in your problem more intellectually accessible? Be sure to think about representation.)
Often times technology is just added on and does nothing to enhance the content of the lesson. My goal is to use Wikispaces to enhance the content of my lesson on Michigan history. By using Wikispaces to create the parts of their project my students will have the opportunity to work together and I will be able to see how they are working as a group. They also will be able to give feedback to their peers and make adjustments to their project based on feedback they receive. By using an Internet tool to create their project, students will be able to work at school and at home. This will give students the time they need in order to create their part of the project. The students will need to research the history of Michigan in order to create the questions for their project, which I will allow them to use textbooks and resources in the classroom as well as the Internet. By using the Internet to research the information and then put it onto their group's Wikipage, students will get to learn the information in a new way. After using the technology to plan the parts of the game in one spot, it will be easy to see how it will all come together in the final board game project.
3. What is the PC knowledge for the solution? (i.e., how specifically do your pedagogical choices make the content in your problem more intellectually accessible? Be sure to think about how the student will experience the content given these instructional strategies.
By having my students work in groups using Wikispaces, the content will be more accessible to them because they will learn from each other. It also makes students take responsibility for their part of the project. Often when students work in a group they do not contribute equal parts to the project. So by telling students up front that I will be checking to see that they all have contributed equal parts, will help them to succeed. This will get them used to working together as well as hold them responsible for their part. By using these pedagogical strategies the content in my problem will be more intellectually accessible.